| 
    OpenShot Library | libopenshot
    0.4.0
    
   | 
 
 
 
 
Go to the documentation of this file.
   13 #ifndef OPENSHOT_CACHE_MEMORY_H 
   14 #define OPENSHOT_CACHE_MEMORY_H 
   31         std::map<int64_t, std::shared_ptr<openshot::Frame> > frames;    
 
   32         std::deque<int64_t> frame_numbers;  
 
   50         void Add(std::shared_ptr<openshot::Frame> frame);
 
   64         std::shared_ptr<openshot::Frame> 
GetFrame(int64_t frame_number);
 
   67         std::vector<std::shared_ptr<openshot::Frame>> 
GetFrames();
 
   77         void Touch(int64_t frame_number);
 
   81         void Remove(int64_t frame_number);
 
   86         void Remove(int64_t start_frame_number, int64_t end_frame_number);
 
   90         void SetJson(
const std::string value); 
 
  
void Clear()
Clear the cache of all frames.
 
int64_t Count()
Count the frames in the queue.
 
int64_t GetBytes()
Gets the maximum bytes value.
 
std::shared_ptr< openshot::Frame > GetFrame(int64_t frame_number)
Get a frame from the cache.
 
int64_t max_bytes
This is the max number of bytes to cache (0 = no limit)
 
void Add(std::shared_ptr< openshot::Frame > frame)
Add a Frame to the cache.
 
This namespace is the default namespace for all code in the openshot library.
 
bool Contains(int64_t frame_number)
Check if frame is already contained in cache.
 
void Remove(int64_t frame_number)
Remove a specific frame.
 
Json::Value JsonValue()
Generate Json::Value for this object.
 
All cache managers in libopenshot are based on this CacheBase class.
 
Header file for CacheBase class.
 
void Touch(int64_t frame_number)
Move frame to front of queue (so it lasts longer)
 
This class is a memory-based cache manager for Frame objects.
 
std::string Json()
Generate JSON string of this object.
 
std::shared_ptr< openshot::Frame > GetSmallestFrame()
Get the smallest frame number.
 
CacheMemory()
Default constructor, no max bytes.
 
void SetJson(const std::string value)
Load JSON string into this object.
 
void SetJsonValue(const Json::Value root)
Load Json::Value into this object.
 
std::vector< std::shared_ptr< openshot::Frame > > GetFrames()
Get an array of all Frames.